LOBSTER JOHNSON: GARDEN OF BONES
Writers: John Arcudi and Mike Mignola
Artist: Stephen Green
Colorist: Dave Stewart
Letterer: Clem Robins
Publisher: Dark Horse Comics
When local gangster and mob enforcer, the late Benny Jeunot, starts killing police officers, Lobster Johnson and Harry McTell head to the cemetery to find out if the dead are walking again. Turns out, the dead are awake and are under the control of three Fimbakonu priests.
Lobster Johnson: Garden of Bones was a last-minute buy for me. I had a couple of extra bucks and saw that there was only one copy left on the wall, so I grabbed it. And I must say that Garden of Bones was a very quick read. I’m talking under 10 minutes here, which is extremely fast for me.
I didn’t mind it being a quick read, because it was a good one shot. However, at the very beginning it felt like I jumped into he middle of an ongoing story. I was lost for the first couple of pages, but once Lobster Johnson and Harry McTell find what they were looking for, everything clicked.
Stephen Green’s art in this book is exactly what I expect to see in comic that takes place in Mike Mignola’s universe, and it fits a Lobster Johnson tale perfectly. The grave yards are dark and scary, as are the monsters. Throw in a couple of major fight sequences, and the undead, and the issue becomes a real treat.
John Arcudi and Mike Mignola know how to tell stories with tension and high stakes. Shame that this is just a one-shot because I’d definitely would come back for more. Lobster Johnson: Garden of Bones is a worth picking up next time you visit your local comic shop.
Lobster Johnson: Garden of Bones score: A